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Slap Fight (A77 set, 8606M PCB)

Game Information
manufacturer Toaplan / Taito
year 1986
Clone of alcon
genre Shoot-'Em-Up
downloads 144
Screenshots
slapfigh title
slapfigh snap
slapfigh gameover
slapfigh scores
slapfigh warning
Download Details
split set slapfigh.zip 42.08KiB
parent set alcon.zip 149.34KiB
merged set alcon.7z 276.51KiB
standalone set slapfigh.7z 125.52KiB
device m68705p5.zip 266.00B
Game Details

Arcade Video game published 38 years ago:

Slap Fight (c) 1986 Taito Corp.

Vertical scrolling shoot-em-up. Shoot ground targets and collect stars which can be exchanged for various power-ups. Fly over hi-tech landscape. Features end of level bosses, good sound and graphics.

- TECHNICAL -

Prom Stickers : A76

Main CPU : (2x) Zilog Z80 (@ 6 Mhz)
Sound Chips : (2x) General Instrument AY8910 (@ 1.5 Mhz)

Players : 2
Control : 8-way joystick
Buttons : 2 (FIRE, ACTIVATE)

- TRIVIA -

Developed by Toaplan, Slap Fight was released in July 1986 in Japan by Taito.

This game is known in US as "Alcon".

Due to no obvious cause, a white "Space Invader" sometimes flies across the screen when you are approximately 60% through the game.

- UPDATES -

The English bootleg just says 'England' instead of the copyright message before the title screen.

- TIPS AND TRICKS -

* Weapon descriptions :
Speed - This will increase your flying speed.
Shot - Normal forward fire.
Side - Right and left fire.
Wing - Double, triple and quadruple fire power.
Bomb - Wide range fire
Laser - Long range fire.
H. Mis - Homing missiles.
Shield - Indestructible against three hits.

* Super Power-Up : Insert your coin(s) and select one player mode. When you begin the game, do not press the fire button and do not kill anything. Try lasting as long as possible avoiding the enemies' bullets. Your ship will eventually be destroyed and when you resume, you will have all power-ups and weapons. The longer you lasted before being destroyed, the further in the game you'll resume.

* Extra Super Power-Up : Start a game, don't score any points and survive until you've passed the first pond/fountain, which appears on the left hand side of screen. You restart with 180,000 points, all power-ups & weapons and are advanced much further in the game.

* Helicopter : Start a game, get killed TWICE as soon as possible. You restart with a helicopter sitting on the first left hand side ledge which you can shoot for 170 points.

- STAFF -

Sound composer : Masahiro Yuge

- PORTS -

* CONSOLES:
[JP] Sega Mega Drive (june.11, 1993) "Slap Fight MD [Model T-48093]"

* COMPUTERS:
Sinclair ZX Spectrum (1987)
[EU] Commodore C64 (1987) by Imagine Studios
[EU] Amstrad CPC (1987) by Imagine
Thomson TO8 (1987)
Atari ST
Thomson M05
Amstrad CPC (1988) "Les Défis de Taito"
Driver Details
source toaplan/slapfght.cpp
driver status good
emulation status good
save states supported
channels 1
Screen Details
display screen
type raster
orientation vertical
width 296
height 240
refresh rate 57.27hz
Input Details
player: 1
type joy
directions 8way
buttons 2way
player: 2
type joy
directions 8way
buttons 2way
Chipset Details
Zilog Z80 6.00mhz
Zilog Z80 3.00mhz
Motorola MC68705P5 3.00mhz
Speaker present
AY-3-8910A PSG 1.50mhz
AY-3-8910A PSG 1.50mhz
ROM Details
name size crc
a77_00.8p 32.00KiB 674c0e0f
a77_01.8n 32.00KiB 3c42e4a7
a77_02.12d 8.00KiB 87f4705a
a77_13.6a 2.00KiB a70c81d9
a77_04.6f 8.00KiB 2ac7b943
a77_03.6g 8.00KiB 33cadc93
a77_08.6k 32.00KiB b6358305
a77_07.6m 32.00KiB e92d9d60
a77_06.6n 32.00KiB 5faeeea3
a77_05.6p 32.00KiB 974e2ea9
a77_12.8j 32.00KiB 8545d397
a77_11.7j 32.00KiB b1b7b925
a77_10.8h 32.00KiB 422d946b
a77_09.7h 32.00KiB 587113ae
21_82s129.12q 256.00B a0efaf99
20_82s129.12m 256.00B a56d57e5
19_82s129.12n 256.00B 5cbf9fbf
14_82s129.2c 256.00B 4dc04453
15_82s129.8b 256.00B 48ac3db4
16_82s129.1e 256.00B 59490887
17_82s129.1c 256.00B d492e6c2
18_82s123.2b 32.00B aa0ca5a5