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Slap Fight (bootleg set 2)

Game Information
manufacturer bootleg
year 1986
Clone of alcon
genre Shoot-'Em-Up
downloads 32
Screenshots
slapfighb2 title
slapfighb2 snap
slapfighb2 scores
Download Details
split set slapfighb2.zip 42.43KiB
parent set alcon.zip 149.34KiB
merged set alcon.7z 276.51KiB
standalone set slapfighb2.7z 124.94KiB
Game Details

Arcade Video game published 38 years ago:

Slap Fight (c) 1986 Taito Corp.

Vertical scrolling shoot-em-up. Shoot ground targets and collect stars which can be exchanged for various power-ups. Fly over hi-tech landscape. Features end of level bosses, good sound and graphics.

- TECHNICAL -

Prom Stickers : A76

Main CPU : (2x) Zilog Z80 (@ 6 Mhz)
Sound Chips : (2x) General Instrument AY8910 (@ 1.5 Mhz)

Players : 2
Control : 8-way joystick
Buttons : 2 (FIRE, ACTIVATE)

- TRIVIA -

Developed by Toaplan, Slap Fight was released in July 1986 in Japan by Taito.

This game is known in US as "Alcon".

Due to no obvious cause, a white "Space Invader" sometimes flies across the screen when you are approximately 60% through the game.

- UPDATES -

The English bootleg just says 'England' instead of the copyright message before the title screen.

- TIPS AND TRICKS -

* Weapon descriptions :
Speed - This will increase your flying speed.
Shot - Normal forward fire.
Side - Right and left fire.
Wing - Double, triple and quadruple fire power.
Bomb - Wide range fire
Laser - Long range fire.
H. Mis - Homing missiles.
Shield - Indestructible against three hits.

* Super Power-Up : Insert your coin(s) and select one player mode. When you begin the game, do not press the fire button and do not kill anything. Try lasting as long as possible avoiding the enemies' bullets. Your ship will eventually be destroyed and when you resume, you will have all power-ups and weapons. The longer you lasted before being destroyed, the further in the game you'll resume.

* Extra Super Power-Up : Start a game, don't score any points and survive until you've passed the first pond/fountain, which appears on the left hand side of screen. You restart with 180,000 points, all power-ups & weapons and are advanced much further in the game.

* Helicopter : Start a game, get killed TWICE as soon as possible. You restart with a helicopter sitting on the first left hand side ledge which you can shoot for 170 points.

- STAFF -

Sound composer : Masahiro Yuge

- PORTS -

* CONSOLES:
[JP] Sega Mega Drive (june.11, 1993) "Slap Fight MD [Model T-48093]"

* COMPUTERS:
Sinclair ZX Spectrum (1987)
[EU] Commodore C64 (1987) by Imagine Studios
[EU] Amstrad CPC (1987) by Imagine
Thomson TO8 (1987)
Atari ST
Thomson M05
Amstrad CPC (1988) "Les Défis de Taito"
Driver Details
source toaplan/slapfght.cpp
driver status good
emulation status good
save states supported
channels 1
Screen Details
display screen
type raster
orientation vertical
width 296
height 240
refresh rate 57.27hz
Input Details
player: 1
type joy
directions 8way
buttons 2way
player: 2
type joy
directions 8way
buttons 2way
Chipset Details
Zilog Z80 6.00mhz
Zilog Z80 3.00mhz
Speaker present
AY-3-8910A PSG 1.50mhz
AY-3-8910A PSG 1.50mhz
ROM Details
name size crc
sf_r19eb.bin 16.00KiB 2efe47af
sf_r20eb.bin 16.00KiB f42c7951
sf_rh.bin 32.00KiB 3c42e4a7
sf_r05.bin 8.00KiB 87f4705a
sf_r11.bin 8.00KiB 2ac7b943
sf_r10.bin 8.00KiB 33cadc93
sf_r06.bin 32.00KiB b6358305
sf_r09.bin 32.00KiB e92d9d60
sf_r08.bin 32.00KiB 5faeeea3
sf_r07.bin 32.00KiB 974e2ea9
sf_r03.bin 32.00KiB 8545d397
sf_r01.bin 32.00KiB b1b7b925
sf_r04.bin 32.00KiB 422d946b
sf_r02.bin 32.00KiB 587113ae
sf_col21.bin 256.00B a0efaf99
sf_col20.bin 256.00B a56d57e5
sf_col19.bin 256.00B 5cbf9fbf