MDK [news] [browse] [changed] [links]

Hang-On Jr. (Rev. B)

Game Information
manufacturer Sega
year 1985
genre Motorcycle
downloads 2
Screenshots
hangonjr title
hangonjr title
hangonjr title
hangonjr title
Download Details
split set hangonjr.zip 76.33k
merged set hangonjr.7z 66.03k
standalone set hangonjr.7z 66.03k
Game Details
Arcade Video game published 40 years ago:

Hang-On Jr. (c) 1985 Sega.

Hang-On Jr. is a point-to-point 3D racing game in which players take control of a superbike and must race over five twisting, road-based circuits, avoiding rival bikers and trying to reach each end-of-stage checkpoint before the time limit expires.

The game is a cut-down version of its legendary parent, "Hang-On", and while it features similar gameplay, it's rendered in more primitive graphics due to the vastly inferior host hardware. As with the parent game, collisions with roadside objects will see the rider thrown from his bike as the bike then explodes, costing valuable seconds waiting for a replacement to appear. Contact with rival racers should also be avoided.

A new addition from Hang-On is the presense of water puddles on the road, which slow the rider down. Any time remaining when a checkpoint is reached is carried over to the next stage. The game consists of two sets of five identical stages. Completing the first set (Novice) unlocks the second set (Advanced).

- TECHNICAL -

Hang-On Jr. runs on the Sega System E hardware. This hardware is based on Sega Master System home console.

Main CPU: Z80 B (@ 8MHz)
Sound Chips: SN76489

Screen orientation: Horizontal
Video resolution: 256 x 192 pixels
Screen refresh: 59.92 Hz
Palette colours: 64 (32 for each VDP. Each VDP picks its pallete from a possible 64 colours)

Players: 1

- TRIVIA -

Released in January 1986.

- SERIES -

1. Hang-On (1985, Arcade)
2. Hang-On II [Model C-60] (1985, Sega SG-1000)
3. Hang-On Jr. (1985, Arcade)
4. Super Hang-On (1987, Arcade)
5. Limited Edition Hang-On (1991, Arcade)
6. Hang On GP '95 [Model GS-9032] (1995, Sega Saturn)

- CONTRIBUTE -

Edit this entry: https://www.arcade-history.com/?&page=detail&id=1081&o=2
Driver Details
source sega/segae.cpp
status good
emulation good
savestate supported
Screen Details
display screen
type raster
orientation horizontal
width 256px
height 192px
refresh 59.92mhz
Input Details
player N/A
type paddle
buttons N/A
directions N/A
player N/A
type pedal
buttons N/A
directions N/A
Chipset Details
name Zilog Z80
clock 5.12mhz
name Speaker
clock N/A
name Sega 315-5124 SMS1 VDP
clock 10.24mhz
name Sega VDP PSG
clock 3.41mhz
name Sega 315-5124 SMS1 VDP
clock 10.24mhz
name Sega VDP PSG
clock 3.41mhz
ROM Details
name size crc
epr-7257b.ic7 32.00k d63925a7
epr-7258.ic5 32.00k ee3caab3
epr-7259.ic4 32.00k d2ba9bc9
epr-7260.ic3 32.00k e14da070
epr-7261.ic2 32.00k 3810cbf5