Dance Dance Revolution 3rd Mix Plus (G*A22 VER. JAA)
Screenshots


Download Details
split set | ddr3mp.zip 546.00b |
bios/device | k573_dio.zip 158.00b |
bios/device | k573mcr.zip 3.83k |
bios/device | sys573.zip 220.70k ↗ |
merged set | ddr3mp.7z 312.00b |
standalone set | ddr3mp.7z 84.87k |
chd | a22jaa02.chd 174.47m |
Game Details
Konami System 573 disc+cart. published 25 years ago:
Dance Dance Revolution 3rdMix Plus (c) 2000 Konami Company, Limited.
- TECHNICAL -
Game ID: GCA22
Runs on the Konami Bemani System 573 Digital Hardware
- TRIVIA -
Released in June 2000.
- SCORING -
Grades : SSS - SS - S - A - B - C - D - E
Every song has a maximum of score of 10,000,000 which can only be attained by getting all Perfects. The point value for any step in a combo depends on three factors :
* The length of your combo does not matter.
* Perfects are worth twice as much as Greats.
* The last step in every song is a little bit more important in terms of score. Try to get a Perfect on the last step.
The exact formula for the score of a combo is...
Let N be the number of steps in the song you are playing. Let [x] be the greatest integer function (i.e., [x] = the greatest integer less than or equal to x). Then define b, the point value on which the point value for every step in the song is based, to be :
b = [1,000,000/(N(N+1)/2)]
Then, the point value for the ith step in a combo is :
S(i) = P(i), if the ith step is a Perfect; G(i) if the ith step is a Great;
P(i) = 10bi;
G(i) = 5bi;
The only step that deviates from this formula is the last step, or Nth step, of the song. If you get a Perfect on the Nth step, you get the appropriate points for that Perfect, plus a bonus B :
B(N) = 10,000,000 - (summation of P(i) as i goes from 1 to N)
- SERIES -
1. Dance Dance Revolution [Model GC845] (1998)
2. Dance Dance Revolution 1.5 (1999)
3. Dance Dance Revolution 2ndMix [Model GC895] (1999)
4. Dance Dance Revolution Best of Cool Dancers (1999)
5. Dance Dance Revolution 2ndMix with beatmania IIDX club version [Model GN896] (1999)
6. Dance Dance Revolution 2ndMix Link Version [Model GE885] (1999)
7. Dance Dance Revolution 2ndMix with beatmania IIDX substream club version 2 [Model GE984] (1999)
8. Dance Dance Revolution 3rdMix [Model GE887] (1999)
9. Dance Dance Revolution Karaoke Mix (1999)
10. Dance Dance Revolution 3rdMix Plus [Model GCA22] (2000)
11. Dance Dance Revolution Karaoke Mix 2nd (2000)
12. Dance Dance Revolution 4thMix [Model GCA33] (2000)
13. Dance Dance Revolution USA (2000)
14. Dance Dance Revolution Kids (2000)
15. Dance Dance Revolution 4thMix Plus [Model GCA34] (2000)
16. Dance Dance Revolution 5thMix [Model GCA27] (2001)
17. DDRMAX Dance Dance Revolution 6thMix (2001)
18. DDRMAX2 Dance Dance Revolution 7thMix (2002)
19. Dance Dance Revolution Extreme (2002)
20. Dance Dance Revolution SuperNOVA (2006)
21. Dance Dance Revolution SuperNOVA 2 (2007)
22. Dance Dance Revolution X (2008)
23. Dance Dance Revolution X2 (2010)
24. Dance Dance Revolution X3 VS 2ndMIX (2011)
25. Dance Dance Revolution (2013)
26. Dance Dance Revolution A (2016)
27. Dance Dance Revolution A20 (2019)
28. Dance Dance Revolution A20 PLUS (2020)
- CONTRIBUTE -
Edit this entry: https://www.arcade-history.com/?&page=detail&id=4866&o=2
Dance Dance Revolution 3rdMix Plus (c) 2000 Konami Company, Limited.
- TECHNICAL -
Game ID: GCA22
Runs on the Konami Bemani System 573 Digital Hardware
- TRIVIA -
Released in June 2000.
- SCORING -
Grades : SSS - SS - S - A - B - C - D - E
Every song has a maximum of score of 10,000,000 which can only be attained by getting all Perfects. The point value for any step in a combo depends on three factors :
* The length of your combo does not matter.
* Perfects are worth twice as much as Greats.
* The last step in every song is a little bit more important in terms of score. Try to get a Perfect on the last step.
The exact formula for the score of a combo is...
Let N be the number of steps in the song you are playing. Let [x] be the greatest integer function (i.e., [x] = the greatest integer less than or equal to x). Then define b, the point value on which the point value for every step in the song is based, to be :
b = [1,000,000/(N(N+1)/2)]
Then, the point value for the ith step in a combo is :
S(i) = P(i), if the ith step is a Perfect; G(i) if the ith step is a Great;
P(i) = 10bi;
G(i) = 5bi;
The only step that deviates from this formula is the last step, or Nth step, of the song. If you get a Perfect on the Nth step, you get the appropriate points for that Perfect, plus a bonus B :
B(N) = 10,000,000 - (summation of P(i) as i goes from 1 to N)
- SERIES -
1. Dance Dance Revolution [Model GC845] (1998)
2. Dance Dance Revolution 1.5 (1999)
3. Dance Dance Revolution 2ndMix [Model GC895] (1999)
4. Dance Dance Revolution Best of Cool Dancers (1999)
5. Dance Dance Revolution 2ndMix with beatmania IIDX club version [Model GN896] (1999)
6. Dance Dance Revolution 2ndMix Link Version [Model GE885] (1999)
7. Dance Dance Revolution 2ndMix with beatmania IIDX substream club version 2 [Model GE984] (1999)
8. Dance Dance Revolution 3rdMix [Model GE887] (1999)
9. Dance Dance Revolution Karaoke Mix (1999)
10. Dance Dance Revolution 3rdMix Plus [Model GCA22] (2000)
11. Dance Dance Revolution Karaoke Mix 2nd (2000)
12. Dance Dance Revolution 4thMix [Model GCA33] (2000)
13. Dance Dance Revolution USA (2000)
14. Dance Dance Revolution Kids (2000)
15. Dance Dance Revolution 4thMix Plus [Model GCA34] (2000)
16. Dance Dance Revolution 5thMix [Model GCA27] (2001)
17. DDRMAX Dance Dance Revolution 6thMix (2001)
18. DDRMAX2 Dance Dance Revolution 7thMix (2002)
19. Dance Dance Revolution Extreme (2002)
20. Dance Dance Revolution SuperNOVA (2006)
21. Dance Dance Revolution SuperNOVA 2 (2007)
22. Dance Dance Revolution X (2008)
23. Dance Dance Revolution X2 (2010)
24. Dance Dance Revolution X3 VS 2ndMIX (2011)
25. Dance Dance Revolution (2013)
26. Dance Dance Revolution A (2016)
27. Dance Dance Revolution A20 (2019)
28. Dance Dance Revolution A20 PLUS (2020)
- CONTRIBUTE -
Edit this entry: https://www.arcade-history.com/?&page=detail&id=4866&o=2
Driver Details
source | konami/ksys573.cpp |
status | preliminary |
emulation | preliminary |
savestate | unsupported |
graphics | imperfect |
sound | imperfect |
Screen Details
display | screen |
type | raster |
orientation | horizontal |
width | 640px |
height | 480px |
refresh | 60mhz |
Input Details
player | 1 |
type | joy |
buttons | 6 |
directions | 16 |
player | 2 |
type | joy |
buttons | 6 |
directions | 16 |
Chipset Details
name | Sony CXD8530CQ |
clock | 64.60mhz |
name | CD/DA |
clock | 43.07khz |
name | Speaker |
clock | N/A |
name | Speaker |
clock | N/A |
name | PlayStation SPU |
clock | 32.30mhz |
name | Micronas MAS 3507D MPEG decoder |
clock | N/A |
ROM Details
name | size | crc |
---|---|---|
700a01.22g | 512.00k | 11812ef8 |
700a01,gchgchmp.22g | 512.00k | 39ebb0ca |
700b01.22g | 512.00k | 6cf852af |
h8a01.bin | 64.00b | 131e0359 |
h8a01.bin | 64.00b | 131e0359 |
h8b01.bin | 64.00b | 508b057d |
hd6473644h.18e | 32.00k | nodump |
gea22ja.u1 | 548.00b | adfc9021 |
gca22ja.u1 | 140.00b | 02f8ba64 |
gea22ja.u6 | 8.00b | af09e43c |
gca22ja.u6 | 8.00b | ce84419e |